Wednesday, December 14, 2016

Blog Phase III Signature Assignment


ETC 447 Blog Phase III: Comprehensive Reflection (Signature Assignment)

Part I

            My philosophy of education truly has not changed. My mind was made up before and I believe it was completely true and honest about the way I felt. Again, standards must be addressed in student-friendly language because the students must know and understand what is expected of them. In order for them to succeed then need the expectations to be clear. Also, the teacher must be skilled, knowledgeable, and well trained in order to provide each unique, individual student the best and most appropriate forms of instruction for optimal learning. And lastly, for my philosophy, classroom management must be on point and organized to maintain a safe and friendly learning environment. Classroom rules and procedures are extremely important for a successful classroom.

            Before this course I had very little knowledge and experience working with technology in the classroom. However, my thoughts towards technology integration have not changed. As long as the technology isn’t a distraction and it supports the curricular goals of all students, I believe it to be highly beneficial for both the students and teacher. Throughout this semester of my practicum fieldwork I made sure that my cooperating teacher would be comfortable with me assisting the use of technology with her students. I learned about many highly functioning apps that kept the students engaged and essentially learning; one of my favorite was Classkick. In this app the students do their work through the use of either tablets or a chromebook and at the same time the teacher is able to see where each student is at in their work along with being able to make real live comments to the students. My cooperating teacher allowed me to work with the students through this app which was new and exciting for me. I will definitely take this app to my future classroom.

Part II

Standard 1: Facilitate and Inspire Student Learning and Creativity.

Rationale: I approached this standard by addressing a lesson plan I created because it captures student interests and keeps them engaged throughout the instruction and independent work.

            I was able to promote and support a certain lesson plan I created for my peers as well as my cooperating teacher that I was observing during the semester. It was in regards to writing an expressive essay and brainstorming for that essay using mindmeister.com. This site is able to have the students create mind maps that helps their organizational skills, is engaging, and also provides an artifact for assessment. Through this site students indulge in activities in which they might not find appealing, which makes them expand on their creative thinking skills. Another technology resource I found to be highly useful is google docs. It is something I see in many elementary classrooms. Through this app students are able to reflect on their learning and grow from it. They are able to share with their peers as well as get feedback from their teachers. It definitely is a great resource. And for the fourth item, the app called Classkick is extremely useful for both the teacher and students. Students are able to work on an assignment and in real time the teacher can see exactly what they are doing, grade them and make comments along the way. The teacher could even go as far as to tell the student to come over to discuss something without interrupting the class. It’s amazing.

Standard 2: Design and Develop Digital-Age Learning Experiences and Assessments

Rationale: I approached this standard by addressing a lesson plan I collaboratively created which introduces basic computer skills and the use of a paint program because basic computer skills today is very important to master.

            I was able to create a lesson plan that introduced the program Paint to first graders. I believe it is important for students to learn the fundamentals of a computer and what better way then teaching them by using Paint. The students were given the opportunity to dive into their creative and imaginative thinking and create a picture based on a book they read along with the teacher. They learned how to navigate the program using a mouse. Throughout the lesson they were able to reflect back on their art work and share with their peers and receive feedback. This lesson addresses the content to all types of learners, those who are auditory, visual, kinesthetic, etc. Students were shown what is expected and also were monitored and assisted if needed. Through this program, the student’s creation became an artifact for summative assessment as well as any other program out there. If an item is saved or printed it can definitely become an artifact for assessment.

Standard 3: Model Digital-Age Work and Learning

Rationale: I approached this standard by addressing my enthusiasm towards integrating technology in the classroom because I believe it is important for the teacher to be trained in technology in order to provide appropriate learning outcomes.

            I believe I am able to dive into new technology and work it out myself. For an example: in the classroom that I have been observing the teacher was using a new app in which she did not know how to remove students from that may have created one too many accounts. I spent less than 2 minutes exploring the app and found the solution rather quickly. It is a matter of knowing how to navigate technology. Through this course my peers and I have been able to work together and provide resources for the classroom that will benefit us in the future; all at the same time using the wonderful technology itself. I have gained many new resources that I know for a fact I will use in my future classrooms. Through our blogs it was awesome to see what was provided to me by my peers along with receiving feedback from them on my own shared resources. Our presentations modeled how to use the technology shared and the best ways to assess it as well. This information has become quite useful.

Standard 4: Promote and Model Digital Citizenship and Responsibility

Rationale: I approached this standard by addressing my two presentations and my personal take on technology safety in the classroom because all students deserve to learn in a safe and positive environment.

By presenting my two lessons to the classroom I not only provided the information about how to use the technology, but I also provided the information about how it is safe and the procedures you must take when using it as an instructional tool or student-learning tool. I have learned the importance of providing instruction that addresses the needs of diverse learners. Some students can be given little instruction and are able to fly right into an activity with no help whereas there are students who need steps written out for them or one-on-one modeling. It is important, especially with technology, to create strategies in which all students are able to reach their goals, such as peer research, small groups, partners, etc. Through this course I have learned just how important internet/technology safety is. It is nothing to tread lightly on. Procedures must be set in place and practiced for the safety of everyone in the classroom. The internet is large and full of inappropriate material for students. Yes, there are many restrictions embedded into school systems however, there are hackers out in this world and we must take it very seriously for the safety of the students. When students know how to use the technology appropriately and that there are consequences for misuse I believe the classroom environment also becomes a much safer place.

Sunday, December 11, 2016

Friday, December 9, 2016

Micro Lesson #2 Phase 2 Reflection

Lesson 2 Phase 2 Reflection
 
 
1. Instructional Decisions/Teaching:
 
I believe everything went the way I anticipated it to go. The learners watched the video (if in a real world first grade classroom, they listened to the teacher read the book) and decided what about the story they liked most. I don't believe anything went wrong at all. The objectives were aligned and maintained well because students were able to listen, speak, read along at some points, and create a visual art using the Paint program appropriately. The only modifications made during the presentation were that the audience working separately whereas in a first grade classroom they are encouraged to work together by discussing the book and their individual pictures.
 
2. Mechanics:
 
The technologies used in this lesson are chromebooks/computers and the Paint program. The teacher used these technologies to demonstrate how to use them. The students used these technologies to create an artifact for assessment. I believe this lesson was within the correct time frame because students were able to access the program and create their artifact for assessment.
 
3. Assessment of Learning:
 
Above is an artifact I received from one of my learners. This learner used the scene from when the pigs were on the school bus. They were able to show they can use different colors. Great job! This learner was able to be successful in achieving the standards and objectives because she showed she could use the mouse (finger) to control the program and demonstrated her knowledge of the toolbar and color boxes. 
 
I believe Robb and I were successful in teaching this lesson because we received appropriate artifacts of student learning.
 
What did you learn from designing and teaching this lesson and how will you use this in the creation of future lessons/learning activities?
 
Procedures are extremely important to have in place for students to be successful and that there is no lost instructional time. All lessons need procedures depending on the materials being used. When it comes to technology safety is the most important to teach all students about. Monitoring is another important factor when teaching because the teacher should want to make sure all students are staying on task. As for the program used in this lesson I believe it can be used for future lessons when the teacher wants to reach the arts standards. Along with art standards other subject areas are reached as well. This is the introductory lesson to the Paint program.

 


Micro Lesson #2 Phase 1 Reflection

Lesson 2 Phase 1 Reflection
 
Assessing Prior Knowledge and Planning Instruction:

Prior to this lesson there isn't much the student needs to know about the content. However, they need to know procedures on gathering a chromebook or getting onto a computer and how to listen to directions from the teacher. The students just need to dig into their creative side to come up with an artistic drawing. Prior knowledge does not need to be assessed. Most of the content stems from listening and speaking. These content areas must be taught and addressed in the early ages which is why this lesson is developed for first graders. The objectives align with the standards well because the students must draw a picture based on a specific action in a children's book that is read to them. They pass the standards of reading, listening, speaking, and the visual arts. I believe this lesson should be taught at the beginning of the year because it teaches them how to use a program that could be potentially used further on in the year.
 
Designing Instruction:
 
The teacher must demonstrate how to open the program, search the toolbar, color box, and drawing area in order for the students to be successful in the learning outcomes. As the students begin their work the teacher should monitor all students by walking throughout the classroom so that they are able to help and assist students when needed. The instructional methods I chose for this lesson are best for student learning because it addresses the many learning styles students have. (Visual, auditory, kinesthetic, etc.) The teacher will lead class discussions throughout the reading of the children's book. The teacher will ask intriguing questions to stimulate higher order thinking and help students think of a creative drawing.
 
Planning Assessment:
 
The assessments in this lesson align with the standards and objectives because the students are instructed to use the mouse/or finger on touch chromebook to navigate the Paint program and develop a picture based on the children's book read to them. Other than the picture as an artifact of learning, the teacher monitors the students throughout the use of the program. The teacher is able to determine whether the students are using the technology appropriately and are successfully creating a picture in the program. The students must develop their own unique picture based on what they remember from the book, which demonstrates their engagement in higher order thinking. Individual student needs are met when they have successfully created a picture and shown the teacher they can navigate the technology.
 
How does your lesson meet each of the ISTE NETs Standards?
 
Standard 1 is met by the students because the teacher promotes and supports students thoughts and opinions about the book as well as their own pictures.
 
Standard 2 is met by the teacher because the teacher is able to help and assist students when needed and individual artifacts are given to the teacher to review.
 
Standard 3 is met by the teacher because students and the teacher work together to navigate the Paint program which builds their skills with this technology. (computers, chromebooks, etc.)
 
Standard 4 is met by the teacher because he/she has set up safe procedures on how to use the technology appropriately. The teacher also models the appropriate behavior. This lesson also provides many different styles of learning to be successful which meets the diverse needs of the students.
 
 


Micro Lesson #1 Phase 2 Reflection

Lesson 1 Phase 2 Reflection
 
 
1. Instructional Decisions/Teaching:
 
I believe my lesson went the way I had expected and wanted it to go. It was easy to get everyone logged in to the web page and set up to create their brainstorming mind map. The objectives and standards were aligned well because the students were able to develop facts and details for their final essay which is an AZ standard. The only modification I can think of is if there aren't enough chromebooks for all students then I would suggest breaking up the writing process into stations.
 
2. Mechanics:
 
The technologies used within this lesson are chromebooks, access to indmeister.com, and a printer. Students used the chromebooks to sign on to the webpage mindmeister.com to begin their first phase of their expressive writing piece in which they created a brainstorming mind map. Once the mind map was finished they would print it and use the printed artifact to begin writing their paper. Again, they would use the chromebooks to type up their final drafts. The lesson was within the correct time frame because all students were able to create an essay that included an introductory paragraph, a body, and a conclusion paragraph.
 
3. Assessment of Learning:
 
 
Above is the link to the one student who provided me with their mind map. Thank you Mark! I believe this student was able to a achieve the objective of my lesson because he created the brainstorming mind map which provided facts about himself, the first phase of the writing process. I believe I was highly successful in teaching this lesson because I provided the needed information for student success. Students were able to locate the webpage and with my demonstration they were able to navigate the web page to the correct mind map and begin working.
 
4. What did you learn from designing and teaching this lesson and how will you use this in the creation of future lessons/learning activities.
 
I have found that it is important to have procedures set in place when implementing technology in the classroom. For this particular lesson it is important for students to know the procedures of getting their chromebook and how to open a web page and type it in to the search engine. I believe this certain web page provides many different graphic organizers that are helpful and beneficial for organization and student learning. I would definitely use this for all writing lessons/activities in the future.

Wednesday, December 7, 2016

Jigsaw Technology Resource Reflection



Jigsaw Technology Resource Reflection

I will remind you all that the technology resource I presented just several short weeks ago was on SMART boards. If you wish, you may take a gander at it again below, my second posting.


1.     I believe SMART boards could be used in all areas of the classroom. They could be used for small group instruction, whole group instruction, and one-on-one instruction. SMART boards can be used to present multimedia lessons and presentations including audio and video. They can showcase student projects and presentations as well.

2.     SMART boards have the ability to take away one-on-one interaction as well. When a teacher instructs the students to work collaboratively or asks them to share their information with a partner, then smart boards would be useless, inappropriate. Another way for SMART boards to be seen as inappropriate in the classroom is when the teacher isn’t trained properly and using the technology incorrectly. Even if it is using the program wrong, it can cause a distraction for the students as well as the teacher.

3.     I believe it is important for a teacher to be trained on how to use their SMART board and how to navigate through it. Teachers should feel confident in the technology they are provided because in the end it truly is beneficial for student achievement. Students are curious, excited, and optimistic about new and all technology.

4.     I now know technology is and will forever be a part of our world, especially in the classroom. It is beneficial for student achievement and it provides many opportunities for all types of learners to succeed. However, technology can be scary for many. Why? Because the world isn’t full of sunshine and rainbows and not every person in the world is good. Bottom line is that bad people out there can gain access to technology that students and teachers are using and most times without them even knowing. Safety is the number one factor to take into consideration when providing technology to students. Procedures and rules are a must when they are being used within a school.

Micro Lesson #2 Using a Paint Program

Here is the lesson Robb and I presented to you guys! Enjoy!


First Grade                Technology Integration/Language Arts/Fine Arts                      1 Hour

Standard:
Reading: 1.RL.1
               1.RL.2
               1.RL.7
Speaking & Listening: 1.SL.1
                                     1.SL.2
                                     1.SL.5
Fine Arts: Visual Arts: VA.CR.2.1a
                                      VA.CR.2.1b

Objective: Students will be able to open Microsoft paint, search for the toolbar, color box, and drawing area. Students will be able to identify each icon of the toolbox. Students will be able to draw a picture based on a specific action is a children’s book.

Materials:

·       Book, The Day Jimmy’s Boa Ate the Wash, by Trinka Hakes Noble

·       White Board & Markers

·       Computers

·       Microsoft Paint Program; or similar

·       Printer

Annotation: The "Learning with Jimmy and His Boa" lesson could be used with students in Pre-K through third grades. This lesson is designed for First Grade level students. The students will begin with a hands-on technology introduction activity of a Paint picture example on the Internet. This Paint web site includes a picture, a story, and a higher order thinking question.  After reading and discussing the book, The Day Jimmy's Boa Ate the Wash, students will develop a picture about the book using Microsoft paint or similar program. This is a cross curricular lesson integrating technology, art, and language arts skills.

Instruction:

Because of limited resources, this lesson will be taught before students break up into their math groups. Once the students have been taught how to use Microsoft paint, the teacher will decide which group goes first while the other groups are at different math centers.

1.     The teacher will explain to the students that they will be reading a special book and draw a picture on a computer. Explain to them what the book is about, a giant snake and a little boy name Jimmy. Explain to them that after they read the book they will be able to draw a picture about the part of the book they liked best.

2.     The teacher will read the book, The Day Jimmy's Boa Ate the Wash, by Trinka Hakes Noble to the students. Teacher will use oral reading strategies, such as picture walk, to introduce the book to students.  Teacher will discuss story and ask questions while reading to students. At least two higher order thinking questions: 1. Do you like snakes and learning about them? Why? What do you know about snakes? 2. If you had a pet snake, what would you do with it? What would you name it?

3.     The teacher will write instructions up on the board while demonstrating how to get set up in the program Microsoft paint.

1.     Open Microsoft Paint

2.     Locate the Toolbar

3.     Locate the Color box

4.     Once the students are all settled into their centers, the teacher will monitor and assist when needed at the computer center. Students will have some exploration time with the drawing program. Once the teacher has determined they have had enough time to explore, less than 5 minutes, he/she will instruct students to draw a picture about their favorite part of the book, The Day Jimmy’s Boa Ate the Wash. When each student completes their picture they must print two copies, one for themselves and one for the teacher.

5.     After all groups of students have drawn their pictures and printed, the teacher will prompt them to discuss and explain their pictures to their peers. Ask students what they liked about the story and if they were going to draw another picture, what would they draw?  Explain to students that most computers have drawing programs and maybe they could draw another picture at home or school.

Assessment:
The students will be assessed through observation while using the mouse to control the computer and using the drawing program

·       Satisfactory: The student is able to control the computer and use the mouse to view the paint program, explore, and create an art piece.

·       Unsatisfactory: The student is not able to control the computer or use the mouse when viewing, exploring, and creating with the paint program.

The student's product will be assessed for answers to the questions.

·       Satisfactory: Student is able to write or dictate answers that make sense to the presented questions in reference to the story.

·       Unsatisfactory: Student is not able to write or dictate answers that make sense to the presented questions.

The students will be assessed by the development of a picture using the drawing program with or without the assistance of the teacher.

·       Satisfactory: The student is able to develop a picture through the use of the drawing program with or without the assistance of the teacher.

·       Unsatisfactory: The student is not able to develop a picture through the use of the drawing program with or without the assistance of the teacher.

 


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